mercredi, 24 avril 2024

Metroid Dread Reveals Several New Locations and Enemies

Nintendo has been regularly doling out new details on the upcoming Metroid Dread in the lead-up to its launch, and routine updates via Metroid Dread Reports have been among the ways for them to do that. In the most recent report because series, they take a deep dive into World ZDR, discussing a few of the locations in the game’s world that gamers will be checking out, in addition to the opponents you’ll be handling while you’re there.

First, there’s Artaria, the most affordable level of Planet ZDR, where Samus discovers herself as the video game starts. Artaria has low temperature levels, and its top levels are covered in lava, which is the primary source of energy on earth. The developers call it « a reasonably big area », though it will have a number of courses and doors that Samus will not be able to access until later on in the game. A few of the animals you’ll experience in Artaria are the Klaida (a four-legged animal that isn’t hostile, but does deal damage if you touch it), Ply (a small, agile flying creature that can be found in flocks, and follows Samus arounds and attacks with its spiked tail), and the Muzby (a big terrestrial creature with a thick skin that can soak up damage from weaker attacks).

The next location is Cataris, which is described as « the main system that manages the supply and circulation of energy-generating lava throughout the world, which powers various centers. » Lava is a typical theme in this location, with many locations being too hot to be accessible without certain upgrades. Amongst the creatures Samus will face here, there will be the Vulkran (a little creature that stays with walls and ceilings and can spit out magma), the Autclast (an extremely advanced robot that can send fire shockwaves), and the Obsydomithon (a rock-like creature that can transform and shoot charged attacks through terrain).

Then there’s Dairon, a biological research study website crawling with robots made presumably using Chozo innovation. Interestingly enough, the power is out in some parts of Dairon, making sure areas darker. Enemies here will be mainly mechanical, consisting of the Autsharp (which attacks with a strong, spinning energy blade), the Autsniper (a little sniper robot), and the Armadigger (a violent creature that can charge at Samus with excellent speed).

The next area is Burenia, a marine research website that has its bottom half entirely immersed in water, and loaded with aquatic animals. Samus’ motion when undersea is hampered till you have actually specific upgrades equipped. Here, she’ll be handling creatures such as the Batalloon (a small slow-moving animal that lives underwater), the Dizzean (jellyfish-like creatures that are weak by themselves however tend to assault in big swarms), and the Slaaga (a large creature that shoots out acid).

There’s Ghavoran, an underground forest full of native flora and animals, populated by creatures such as the Hecathon (an ancient flying animal that isn’t hostile by default, however will strike hard if you assault it first with a light that is « capable of disintegrating other creatures »), the Yampa (a spider-like creature), and the Quetzoa (a flying insect-like animal that can move very quick and attack with great speed).

Finally, there’s Ferenia, the ancient ruins of a sanctuary that was as soon as used in Chozo routines. « Constructed objects and the natural world co-exist in the other locations, whereas the inside of Ferenia includes primarily buildings left behind by Chozo civilization, » the advancement team teases. Expect a great deal of tradition drops here.

Several screenshots from these areas and of the opponents mentioned have actually likewise been launched. Check them out listed below.

Metroid Fear introduces on October 8 for Nintendo Change.

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