The big Hearth and House upgrade for Valheim went live last week, bringing sweeping changes to food, particular weapons and shields, and much more on top of including some new items. Regrettably, not all of its modifications went down well. Specific food products were re-balanced in order to individually emphasize Endurance and Health, which permitted gamers to concentrate on particular roles.
So tanks would be more worried with Health-based foods given that obstructing power now scales with max HP while DPS characters would care more about Stamina-based foods to keep assaulting. The issue is that it restricted choices for solo players. Specializing in more health for melee fight, for instance, suggested less Endurance for standard jobs like expedition.
As an outcome, a brand-new spot is offered which even more re-balances Health and Endurance on many foods, adding more Stamina and Health as required. It likewise a little lowers the HP of Fulings and Fuling Shamans in addition to making it easier to stagger the former. Endurance use with the bow has also been reduced. For more information, take a look at the hotfix notes below and remain tuned for more details in the coming weeks.
Patch 0.202.19
- Rebalanced hp/stamina on the majority of foods (more stamina on hp foods and more hp on stamina foods etc )
- Repaired tar-pit not generating on dedicated-server worlds
- A little lower hp on Fulings & Fuling shamans
- Somewhat easier to stagger Fulings
- Fixed concern with pressing I in server list while attempting to filter servers
- Lower bow endurance use
- Cage wall 1 × 1 physics fix (Currently placed pieces will most likely need to be repositioned )
- Boars now likewise consume blueberries, raspberries & mushrooms
- Chinese translation fix
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